Missile Command

About Missile Command

Team Size: 2

Tools Used: Unreal Engine: Blueprints, Niagara PS, Post Process Materials

Project Length: 3 weeks (April 2025).

Overview: An academic project to remake the classic Missile Command arcade game in Unreal, with a multiplayer twist.

Contributions:

  • Missile and explosion VFX.
  • Post process material for pixelization.
  • 2 player cooperative controller input.
  • Enemy missile splitting and spawning behavior.
Repository

Email


williamcartallarico@gmail.com
wct9667@rit.edu

Phone


+1 (585) 746-7150

GitHub