Echo Breach

About Echo Breach

Team Size: 5

Tools Used: Unity C#, Unity Shaderlab.

Project Length: 1 semester (September 2024 - December 2024).

Overview: Echo Breach is a 3d horror game in Unity. 2 players find themselves on a spaceship, destined to crash into the planet below. They must work together to escape and survive.

Contributions: Was responsible for programming gameplay features such as a flashlight, and a transparency and interaction system. Developed lighting, post processing, and shaders for the game. Worked in an Agile-like process, where our team used scrum practices. These include Sprint Planning, Sprint Reviews, Sprint Retrospectives, and a Daily Standup.

Play the Game

Email


williamcartallarico@gmail.com
wct9667@rit.edu

Phone


+1 (585) 746-7150

GitHub